Author Archives: Dan Spence

[REVIEW] LAST CASE: THE DISAPPEARANCE OF AMANDA KANE


By Dan Spence on June 24th 2015


 

LAST CASE

Today I had the pleasure of playing an indie game by the name of “LAST CASE – THE DISAPPEARANCE OF AMANDA KANE.” The game is a very short (5 -10 minutes) point-and-click adventure about a private eye (Jack Forester) attempting to locate a rich man’s runaway daughter by the name of Amanda Kane.

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[REVIEW] Monster Hunter 4 Ultimate


By Dan Spence on June 16th 2015


 

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Monster Hunter 4 Ultimate is the most recent title in Capcom’s critically acclaimed Monster Hunter series.

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[REVIEW] Kirby: Triple Deluxe


By Dan Spence on May 20th 2015


 

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Kirby: Triple Deluxe represents Kirby’s first official outing on the 3DS, and frankly, it’s one of the most enjoyable Kirby games yet. Kirby: Triple Deluxe is a fun-filled platforming adventure that has charm in spades.

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[ARTICLE] Are Random Battles Necessary in 2015?


By Dan Spence on May 14th 2015


 

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With gaming constantly reaching new graphical and technical heights why do so many games still rely on more old-fashioned game-mechanics like random battles? Many old game-mechanics still manage to feel interesting due to game developers incorporating them in fresh, new ways, yet somehow random encounters manage to appear in various games with little-to-no alterations.

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[REVIEW] The Last Door: Collector’s Edition


By Dan Spence on May 13th 2015


 

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The Last Door is an episodic 2D point-and-click adventure/horror game made by Spanish developers: The Game Kitchen. The game takes place in a Lovecraft-esque version of Victorian England. The collector’s edition contains all of the episodes from the game’s first season as well as a number of extras and frankly, it’s fair to say that I’m impressed.

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